Hi,
For years now there is a problem you didn’t solve even after my bug reports.
When you change parent of a UI object its scale resets to 0 0 0.
You insist not to accept this problem but it happens and it is really a big problem.
And the worst thing is “it is unpredictable” it may happen or not therefore it is not easy to catch it.
Edit: I think I solved the problem. Unity somehow changes scale of disabled UI elements to 0. And if you move them while disabled to another UI component parent this problem happens.
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Yes this one troubles me so much as well
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