changing white screen on scene switch (iOS)


I’m working on iPhone/iPad and I’m running into this issue where every time I change scenes, there is around a 1-2s lag where it hangs on a white/grey filled screen before switching to the new scene.

I’d like to either get rid of this or change it to a darker color, any suggestions (And thanks for the help)?

What you can do is “fade out” of a level and then have the fade object not destroy on screen load. Then when the new level loads it’s behind the “curtain” and you just fade out the alpha or deactivate the “curtain” in the new scene revealing your loaded scene.