Chaning a Varible in a script?

function OnMouseUp()
{
// I want to +1.4 onto a varible on a nother script.
}

other script

var health = 0.0;

function Update()
{
if health <1.0
var changecol : GameObject;

renderer.material.color = Color.red;
else
//do nothing :slight_smile:

}

Is the script attached to the same gameobject?

If so,

//I'd set the reference on awake so you don't have to each MouseUp

var otherScript : otherScript;

function Awake()
{
//Grabs the other scripts reference
otherScript = GetComponent("otherScript");
}

function OnMouseUp()
{
//Use periods to access other scripts variables and functions
otherScript.health += 1.4;
}

Dident think of that.

Cheers you saved my Job :slight_smile:

No problem :). Glad I could help. And its always something easy thatโ€™s just been looked over lol. Happens to me on a daily basis ><