Hi, How can I make acceleration to my chracter? my speed is 20, but no acceleration allways when I press UP speed is 20. How can I put acceleration to my chracter so when I press up it starts to speed up and when I don’t press UP anymore it starts to slow down.
Like a car.
My character move script:
var speed : float = 3.0;
var rotateSpeed : float = 3.0;
var bullitPrefab:Transform;
function Update () {
var controller : CharacterController = GetComponent(CharacterController);
// Rotate around y - axis
transform.Rotate(0, Input.GetAxis ("Horizontal") * rotateSpeed, 0);
// Move forward / backward
var forward : Vector3 = transform.TransformDirection(Vector3.forward);
var curSpeed : float = speed * Input.GetAxis ("Vertical");
controller.SimpleMove(forward * curSpeed);
if(Input.GetButtonDown("Jump"))
{
var bullit = Instantiate(bullitPrefab,
GameObject.Find("spawnPoint1").transform.position,
Quaternion.identity);
bullit.rigidbody.AddForce(transform.forward * 1000);
}
}
@script RequireComponent(CharacterController)