hey guys… I’m looking for some help with my character animation script so far it is:
#pragma strict
function Start () {
}
function Update()
{
if (Input.GetAxis("Vertical") > 0.2)
animation.CrossFade ("walk");
else if (Input.GetAxis("Vertical") < 0.2)
animation.CrossFade ("idle");
if (Input.GetKeyDown ("space"))
animation.Play ("jump");
else if (Input.GetKeyUp ("space"))
animation.CrossFade ("idle", 1);
else if(Input.GetAxis("Vertical") < -0.2){
animation.CrossFade ("walk", - 0.05);
}
}
I apologize for the disorganization of my script but i need help with getting the player to complete the attack function on key “f”. whenever i press it it plays for a brief second and then switches to idle. is there someway he will play the animation then switch to idle? please guys i need some help!