Hi all,
I’ve searched the web and read the ‘Character Animation’ doc but still do not know how this happened:
I made a rabbit in Blender, who have a ‘walk’ animation;
(Don’t know how to put youtube video here directly, the ‘iframe’ code seems only works in preview)
It runs smoothly in Blender:
http://www.youtube.com/embed/A1kIid_ekoI
But not so smooth in Unity:
http://www.youtube.com/embed/jY4xKfYTlYY
It seems between two loops it jumped a little.
The animation contains frames from 0~27, but only 1~20 should be used as the ‘walk’ loop. Looks like this:

So I clipped 1~20 in FBX settings, WrapMode set to ‘Loop’, without checking the ‘Loop’ box since frame 21 is exactly frame 1.
Someone…help…plz…
