Character clips through mountain

I’ve seen a lot of threads about this but I can’t find a solution that works ofr me

Basically my character runs fine on ground, then on a mountain it can climb up a little bit and then clips right through.

I made a video of it
Please excuse the corny music i was listening to
youtube vid


Yes I do have rigid body and colliders on my character lol

I have tried both kinematic, and interpolate and nothing works

Help please?

As there’s no code, I’m going to guess you are moving your character via transform.Translate = …
which is like a mini-teleport and ignores colliders (such as the terrain).