Character Colliding with CinemachineConfiner

I have an Empty with Polygon Collider 2d which is set to be a square the size of my map… The polygon Collider is set to “is Trigger” and is in a layer names “Bounds”.

I have the CinemachineConfiner extension with the Bounding Shape set to my collider.

Now, for controlling the camera it works perfectly, but the problem is my character interacts with it as well. When I run left and right, he moves really slow (as if he is constantly bumping into something). And when I jump, he has infinite jumps as if he is always touching the ground. It’s like my character is interacting with the collider as well.

I will attach screenshots showing my Player setup, as well as the Cinemachine and Collider.

I don’t know why your character is interacting with the trigger collider. It surely has nothing to do with Cinemachine, which is not controlling the movement of your character. You need to debug your motion controller scripts.