Character controller (3d) don´t move whith a moving platform.

Hello everyone!!

I have a character controller with rigidbody and isKinematic active, attached with a platform. The platform receives movement as rigidbody. The character controller behaves correctly with the rotations. But when moving the platform horizontally character controller becomes static. and apparently slide in opposite of a platform.

Any ideas?

Here’s an explanation:

If isKinematic is enabled, Forces, collisions or joints will not affect the rigidbody anymore. The rigidbody will be under full control of animation or script control by changing transform.position.