Hi, sorry by the english, but i am from Brasil.
i got some doubts:
1: There is how to create a moviment system to a character in a 2D plataformer game without to use a Character Controller.
2: When i use a Character Controller, all the Mesh Colliders are simply ignored? i tried to use the two combined and did not work.
3: The Character Controller can be only a Capsule? There is a way to use others forms?
4: When i put my character in a rough, my character slides to out of the plataforms, there is how to prevent this?
You have to apply your own texture and model. The capsule is just it’s “default” look.
i think you didn’t understand what i tried to say.
i don’t want to change the prefab Character Controller, i want to change the component Character Controller.