Character controller and rigidbody

Hi All,

I want to control my character via character controller component that comes with Unity.
According to Unity’s doc no physic in applied to character. Can I add RigidBody component to my character that is it will have characterController and rigidBody component.

I want the character to be affected by force and friction (and also gravity). Is this the right/safe thing to do?

Thank u in advance

If you would like to controll your characterby forces, you shouldn't use character controller with it. However, if you would like to controll your character by it's transform, you can add a rigidbody and a character controller, but set your rigidbody to kinametic.