Hi everybody, i have a question that does not let me sleep
I need to pick up the impact of my Character controller when I fall or recreate a predictive line where I pick up the jump path.
As I understand the Charactercontroller is not ideal for impacts, but could be emulated by some algorithm?
To make a predictive line I know that it is ideal to use linecast but I do not know how to pass the necessary parameters to recreate this predictive line.
I need to maintain the charactercontroller
Google translate is my friend