I don’t know why my Blender model have collisions without using the capsule.
The main reason of this being a problem is that when falling animation is running, player toes are vertical and it collision befor the character controller.
Edit: Here is a video i recorded: https://drive.google.com/open?id=129IXjspwmZG25zZhSs794FaW1aku7ND7
Problem:
Model info: