Hi
I have an animated character - that has a character collider on it - that moves thru walls that have a mesh colliders on them. I have boxes in the scene that have rigidbodies on them - so my character can push these and they bounce off the walls etc. So I know the walls are working.
Cant figure out why my character moves thru the walls tho - been tampering with character controllers radius, size etc - nothing works.
Any ideas?