I’ve already been searching for elements in the synchronization network and saw the question for rigidbody:
http://wiki.unity3d.com/index.php?title=NetworkView_Position_Sync
I’m looking for Character controller, which I will use in my game. I would like to use it to prevent bugs from objects entering in the wall and other problems. I wonder if I should still use rigidbody or is there a script for character controller.
Thanks