Character controller particle collision

Hi,

Can a character controller detect if it’s colliding with a particle ?
I have a world particle collider sending collision messages but the OnParticleCollision on the character controller doesn’t seem to detect it.
Any ideas ?

hmmm, i can get the collision to work when i use a particle renderer but not with a trail renderer.
Is it possible to have collision when intersecting with a trail renderer ?

No, the trail isn’t a particle and doesn’t interact with colliders.

If you want the trail to change when something hits it, you’d need to script your own trail system. (probably with the line renderer, since you’ll have easy access to the points)

Indeed thats what i was thinking, thanks.