Character Controller: player walks in the air

Hi guys so i have a little rabbit as my charachter in a forest game and on this rabbit i have unity’s character controller for its movement. However as soon as i press play and starts to walk with the rabbit he starts to walk in the air. The farthest i have come with the rabbit is to walk on the ground when everything is flat but as soon i walk a little bit up, for example on a hill and walk back then the rabbit stays walking in the air and wont stay on the ground. Anyone got any suggestions on how to solve it ?

Thanks in advance

The basic Unity Character Controller has two methods for moving: Move and SimpleMove. While SimpleMove will apply gravity, Move doesn’t and so you are left with a floating character. If SimpleMove works for you, do use that but beware - there are some limitations. You can’t jump or fly when using SimpleMove.