Since unity 5, i have a problem with my character controller (I don’t have any problem on unity 4).
When i move on some mesh (no convex) sometime at some part of the object my controller jump in the air.
If i enable convex on my floor collider, everything is fine.
We know there is a contact generation problem between Capsules and Mesh triangles edges. This will be fixed when we update PhysX to 3.3.3. We currently expecting the upgrade to happen in Q1 2016.
But a year for fixing this issue,it’s not a good new.
Unity 5 has been released in march 2015 and you expect a fix for march 2016 (around).
I know and i can understand that it can be hard to fix a bug but my game is partially broken since 9 months now because of this problem and i’m sure that i’m not the only one in this case.
Anyway, thank again.