So I have a minor issue I’m trying to resolve.
I’m using a character controller and Simple move to update the forward movement speed.
There are three modes with there speeds. crouch: 2, walk: 4, run: 8.
They all work great in the editor, when I build crouch won’t move and sometime slightly generates a hiccup type movement.
What seems to happen in build mode running a GeForce 1080 the cycles are so fast the movement won’t occur?