Character Controls for a flying game.

Hello, I am trying to develop a flying game where you’re a bird in a city with buildings and everything. I’m looking at the 3rd person controller script and other resources right now. But if anyone would happen to know where I could find things to help me make a flyer with simulated banking maneuvers, I’d appreciate it a great deal, ty.

All the standard player scripts use character controller and i don’t think its a good idea to use that for a flying bird.

You should use simple transform.translate or rigidbody.addforce fucntions( without gravity)

(I hope you are familiar with transform and rigidbody classes)

I’ve done them before, I was just concerned that if I made the controls that way the player would be having to button mash just to keep the bird in the air.