I’m sorry if this is not the place to put this but since for some reason unity answers doesn’t let me post any questions (I dunno why) and since the game im trying to make is for android, I thought I could try here.
Hello everyone! I am freshly new to the world of Unity. I was fascinated at the fact that you could create games and started to look into the subject. After a week, elbow deep into the learning process, I realized that Unity is not a toy but a very powerful and professional tool. After accepting that, I now am truly compromised to making a good game and going through all the necessary stages of making it happen. I’ve been looking at tutorials all over the place but there are a lot of things I simply cannot understand. I can only guess that my brain hasn’t been trained to think in the way unity requires it to yet. So here I am, asking for help. I am trying to make a game which I am not sure if it falls down to 2D or 3D. I’m going to breakdown the whole thing. I want to make a game similar (in the physical aspect) to Zombieville 2 by Mika Mobile who made theirs with Unity. All the objects within the game (the character, the baddies, the pieces of junk or cash, everything) are 2D sprites (I dunno if sprites are the correct word, sorry). However they seem to move within a 3D space. Now I’ve done some research as to how they made it and I’ve been able to find some pretty useful and pretty good info that got me started. Now this is the part where my brain cracks. I have absolutely no idea as to how to animate characters once inside the scene (idle, running, attacking). Now I don’t know if I’ve been approaching this in a way that can actually make everything happen. I created a character with photoshop, animated it in after effects and then exported the frames as a PNG sequence. After extensive research I managed to get a quad into my scene and have the animation of the character breathing play on the quad with a JS script and then add movement controls so I can move it around. So what I want to know is:
Is my “creation method” (Photoshop, After Effects) a way to make a character within a game?
If not, how do I create a 2D character that I can animate (idle, running, attacking) within unity? By this I mean that if I’m not touching any controls the character is just idle, if I press any movement keys, he starts to move, I press the attack key, he attacks.
How can I make key inputs flip a character? (As in if I press the left key he turns right, if I press the right key he turns right)
Now I’m not asking for a solution to everything and have someone make the game for me, I want guidance because I feel completely lost and I don’t know if all the time and effort I’m giving this right now is actually gonna work. Thank you!!