Hi guys, Im already making a small game with tutorials. But now I have a hard error to me… I need help…
This is the script:
#pragma strict
var CintaNinjaAmarilla : MeshRenderer;
var CintaNinjaNegra : MeshRenderer;
var CintaNinjaRoja : MeshRenderer;
var CintaNinjaVerde : MeshRenderer;
var CintaNinjaLila : MeshRenderer;
var CintaNinjaAzul : MeshRenderer;
var CintaNinjaBlanca : MeshRenderer;
function Start () {
animation[“Quieto”].wrapMode = WrapMode.PingPong;
animation.CrossFade(“Quieto”);
animation[“Quieto”].speed = 0.3;
CintaNinjaAmarilla.enabled=false;
CintaNinjaNegra.enabled=false;
CintaNinjaRoja.enabled=false;
CintaNinjaVerde.enabled=false;
CintaNinjaLila.enabled=false;
CintaNinjaAzul.enabled=false;
CintaNinjaBlanca.enabled=false;
}
function Update () {
}
function OnGUI(){
GUI.Box(Rect(10,10,200,500),“Bone_012”);
if(GUI.Button(Rect(20,30,30,30),“1”)){
CintaNinjaAmarilla.enabled = false;
CintaNinjaNegra.enabled = false;
CintaNinjaRoja.enabled = false;
CintaNinjaVerde.enabled = false;
CintaNinjaLila.enabled = false;
CintaNinjaAzul.enabled = false;
CintaNinjaBlanca.enabled = false;
}
if(GUI.Button(Rect(55,30,30,30),“2”)){
CintaNinjaAmarilla.enabled = true;
CintaNinjaNegra.enabled = false;
CintaNinjaRoja.enabled = false;
CintaNinjaVerde.enabled = false;
CintaNinjaLila.enabled = false;
CintaNinjaAzul.enabled = false;
CintaNinjaBlanca.enabled = false;
}
if(GUI.Button(Rect(55+30,30,30,30),“3”)){
CintaNinjaAmarilla.enabled = false;
CintaNinjaNegra.enabled = true;
CintaNinjaRoja.enabled = false;
CintaNinjaVerde.enabled = false;
CintaNinjaLila.enabled = false;
CintaNinjaAzul.enabled = false;
CintaNinjaBlanca.enabled = false;
}
if(GUI.Button(Rect(55+30,30,30,30,30),“4”)){
CintaNinjaAmarilla.enabled = false;
CintaNinjaNegra.enabled = false;
CintaNinjaRoja.enabled = true;
CintaNinjaVerde.enabled = false;
CintaNinjaLila.enabled = false;
CintaNinjaAzul.enabled = false;
CintaNinjaBlanca.enabled = false;
}
}
And this is the error:
Assets/Exiliok/Creacion del Personaje/CreacionPersonaje.js(59,27): BCE0024: The type ‘UnityEngine.Rect’ does not have a visible constructor that matches the argument list ‘(int, int, int, int, int)’.
What I must do? T-T