We are using Unity’s character customization tutorial as a base for our character customization system. Recently we switched to a standalone build instead of a webplayer build and we noticed that when we exit the game, it crashes with no info in the output log.
We tried running Unity’s character customization tutorial in standalone mode ( you have to build the game as it runs fine in the Editor ) and that crashes too. We believe it is something related to asset bundles but cannot dive further into the code.
It must be related to asset bundles because when we modified the tutorial to work without asset bundles in one of its initialization stages, the game did not crash. However we need asset bundles for our game.
Any help would be appreciated because we cannot ship like this. Thank you.
The support forum is not a bug report forum. It’s a place where you can ask others for help.
If you say that simply building the Character Customization tutorial in standalone causes a similar crash, then please file a bug report using that project as reproduction steps. Download Unity 4.2 and start a clean instance of the Character Customization tutorial, build a stand alone, run the standalone and after the standalone crash grab the full log file now located inside the data folder. Inside Unity use the Bug Report tool located in “Help|Submit a bug” and make sure to attach both project and the stand alone log file.
I didn’t say that it was fixed, but it might have been fixed, so you should always use the latest version of Unity to file a bug.
We consider it a priority to process all bugs on the latest version. Any bug that haven’t been reported in the 1½ month that 4.1.5 has been released is automatically less important than a bug that people noticed on the first day of using 4.2. And if the bug truly is more important we trust that someone will notice it on 4.2 and file a bug report for 4.2. So for the next week or two I expect our focus will be solely on 4.2. We will still look at bugs submitted for older versions, but we will skip bugs that doesn’t have reproduction steps or non critical bugs related to features that we know have been updated in later versions.
Ok thank you. And what I meant by “So this has been fixed…” is that it has actually been fixed as the game no longer crashes on exit. We skipped a couple of versions before 4.2 so it might have been fixed beforehand but I can’t be sure.