character customization

I’ve been reading numerous topics about character customization, I’ve also seen the demo project: Character Customization Demo

I’ve downloaded it and it looks really good. But there’s something that i don’t really understand about the 3D model.

The model has separated parts, like: the shirt (including the arms) is remodelled everytime. Only with a different look. The applys for the pants and shoes aswell. Every part has its own (unique) name ofcourse.

If i understand it right, i can easily specify in unity what parts i want to show and what parts i want to hide. Is that right??

Yes

Ok cool. I’ve also noticed that it’s done with AssetBundles, right? Can i also hide/show parts without AssetBundles!!?

Anyone any idea? I would like to know for sure if this is possible without using AssetBundles…???

Swapping parts of characters isn’t directly tied in with asset bundles, that’s just how the example handles them. You can get the assets by linking in the project or with Resources.Load if it makes more sense in your game.