Hi.
I downloaded a free animated character from http://www.psionic3d.co.uk (the ninja)
and I exported the animation and everything using milkshape to fbx format.
I drag dropped the fbx into unity and splited all animations accordingly.
I used the Third Person controller and third person camera.
The problem is that the character’s back is not facing the camera! When I walk forward, I see the character walking forward, but facing me!
How can I fix this?
Thank you.