Character is not being lit by the light probes

I am using the Mecanim project provided by Unity.

When I import the robot character and check the ‘Use Light Probes’ under ‘Skinned Mesh Renderer’, the robot is evenly lit.

But when I am using my own character (imported from Daz 3D), my character is not lit by the probes…

In fact, I am not getting the ‘Skinned Mesh Renderer’ by default. I have to enable it by adding the component ‘Skinned Cloth’ component (under ‘Physics’). Only then will I get the ‘Use Light Probes’. The ‘Use Light Probes’ option is also available with ‘Mesh Renderer’ (under ‘Mesh’).

In both cases, enabling the ‘Use Light Probes’ has no effect on the character lighting.

The only light on the character is provided by the single directional light.

Please tell me what to do in order to evenly light my character using the light probes provided in the scene.

P.S. I was following this tutorial - www.youtube.com/watch?v=Xx21y9eJq1U

I have the same problem. I expect it is something simple I am missing. I have checked the “Use Light Probes” on skinned mesh renderer, but character is not lit.

Turning off the lightmap allows character to be lit.

I am using Indie version of Unity. I don’t think light probes work with indie version. But how do I make it so my character isn’t dark when I am using a lightmap.

[EDIT]

Ok, silly mistake. I had my lights set as baked only. Changed them to Auto and all good.

Since I have already made a fool of myself… I’ll ask another silly question. Is there any way to use the lightmap to affect the intensity of the lighting on the characters as they move around the map?

i.e. I know I can’t have real time shadows with Indie version. But is there a way to cheat and get a good approximation.

@Zaddo: Hi. Thanks for your reply. I haven’t worked on this project for quite sometime as my exams begin next week. However, I just opened my project files and discovered that for some reason, the model appears to be lit, although I don’t remember making any change to it! Also it has no effect on whether or not the “use light probes” option is selected!

By the way, I am sorry that I cannot help you with your query as I don’t have much experience with Unity - I am new to it.

Regards.

@gdebojyoti: Glad you got your scene working, Good luck with your exams :slight_smile: