Character Joint - faster swing

Ok, i made a rope using character joints on a skinned mesh. It swings but not as fast as i want it to. It gradually…very slowly speeds up but i want it to have a fast swing speed in the beginning. Thanks

try reducing you mass and angular drag. Do the joint parameters allow for swinging past a certain angle, meaning are there any restraints?

mass and angular drag dont work much. I have limits i think, if not i shud put them in since i dont want the rope to swip a full 360’