Hello, I wanted to recreate a game mechanic from this random kids game my daughter plays.
It’s an endless jumper but rather then move your character left and right as it jumps, you click a platform and the character will jump above then land on it.
How would you make something like that? It’s obviously different then just simply adding force
Definitely start with some endless runner tutorials.
As for the motion, without seeing the game I can’t say, but any type of click-to-jump-here generally involves making up a trajectory to get you from where you are to where you clicked, if possible.
There’s tutorials for doing trajectories (like arcing a ball over) that can give you an insight into generating the curve, more of them these days because it’s a semi-common way to move in VR.
You can also cheese a trajectory with something like a sine curve.
I think it might be viable. It gets a lot easier if there is no chance of additional input during the arc… otherwise you gotta tween it to the next arc somehow.