Hi, so whenever my character preforms running animation it moves away, sometimes rotates from the player object. I don’t know how to explain this so here is a video of the problem.
The character also sinks into the floor.
I tried changing the run animation to a different one but the result was the same.
It doesn’t do that when I don’t assign the running animation and just leave the idle one. The idle animation always stays in its place no matter how much the character moves.
Any help is appreciated.