Hi, I want to be able to rotate the camera with either E, or Q depending on what the player wishes. I have this working but when the camera rotates the movement of the player is then off, ie D will move left rather than right. Does anyone possibly know of a way I can set this up so the player movement will correctly no matter the rotation of the camera?
Edit: A tad more info :
D moves along the x axis when the level is first loaded and this is correct. When i rotate the camera the x axis of the character now moves, so D still moves along the x axis, but now the x axis is back and forward in relation to the player. I want the X axis to always be left and right in relation to the player