Hey guys, I’m having a problem with my character. The character has a shirt separately modeled which needs to be tearable, therefore I attached a interactive cloth and cloth renderer to the shirt mesh and parented it to the biped (root bone) of the character. However when the character moves the shirt lags behind. It can be seen if you try to move the character using the back directional key.
Here’s a build to see the problem.
http://dl.dropbox.com/u/3791129/DBK/Build/WebPlayer/WebPlayer.html
Please help me out.