Hi everyone!
I am facing an issue with font visualization.
I am using a Google font (LuckiestGuy-Regular) to visualize some text over a little box that floats away when damage is taken.
It works fine in Editor on Windows:

But not in Editor on Mac:

As you can see, the “-” character just isn’t visualized correctly. I have no idea what can this be about, any suggestion?
I already tried with fallback fonts and I checked if the Glymph was included in the char set, it seems legit.
One last thing, the text component is Text Mesh Pro onto a canvas (so UI) that is attached to a world gameobject.
Thank you all in advance!