Character position/rotation in scene view and preview is completely different

Hey everyone, I was trying to learn animation rigging but facing a weird issue, I have a 3d character Banana man and it’s position and rotation are completely different in my scene view and preview(see the attached img), and it’s happening after i attach the bone renderer,rig builder component to it(not doing any coding so far), i can’t find out the reason why it’s happening and how can i solve it so here i am asking for your advise and help.

Scene view

In preview mode

can u show me your animation tab?

All I have is a animator attached to the banana man with no animation.