Hey guys I’m making a cut scene where I have a animation that triggers via a moving invisible collider after a few seconds. However when I first hit play you can see above that my character ends up halfway inside the floor. His transform position coordinates don’t change but he clearly moves downward. The t-pose you see him in is what it looks like before I hit play. Anyone know what’s going wrong here?
Ok so I’ve discovered thus far that this has something to do with my avatar itself. When I click “configure avatar” and go to the “Muscles and Settings” tab, lo and behold, he’s in that screwy position. Progress boys and girls…
Did you solve it ? I have the same problem with an character model. Never had that problem before, and I can not seem to find out why so far.