Character preview good, ingame awful.

Hi
Unity 4.2
My mecanim animations work well on my character in preview but ingame the feet go together to match the standard footspacing of an average humanoid. Its like retargeting isnt working. Also arms get tucked in so they go through my model’s body. Its something I am missing I am sure.

Any help appreciated.
Cheers

Oh dear I found out what it is. Somehow I have to deactivate feet IK ingame,… ugh :slight_smile:

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