# Character Problem \[ Help please \]

**URL:** https://discussions.unity.com/t/character-problem-help-please/495783
**Category:** Asset & Content Management
**Created:** [January 24, 2013, 1:00pm UTC](https://discussions.unity.com/t/character-problem-help-please/495783 "2013-01-24T13:00:41Z")
**Posts on this page:** 3
**Page:** 1

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### Author: ![eclipse1s](https://avatars.discourse-cdn.com/v4/letter/e/df788c/32.png) [@eclipse1s](https://discussions.unity.com/u/eclipse1s)
#### Post date: [January 24, 2013, 1:00pm UTC](https://discussions.unity.com/t/character-problem-help-please/495783/1 "2013-01-24T13:00:41Z")

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## I think the pictures tell the story better than the problem. What is problem ? help please .

## Character = Daz studio 4 Cloth = Marvelous Designer 2 Export Unity4D = FBX

If you ask,I changed the bone system with unity4D.

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### Author: ![yamaciller](https://avatars.discourse-cdn.com/v4/letter/y/cab0a1/32.png) [@yamaciller](https://discussions.unity.com/u/yamaciller)
#### Post date: [January 24, 2013, 4:20pm UTC](https://discussions.unity.com/t/character-problem-help-please/495783/2 "2013-01-24T16:20:56Z")

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Hello.  
This seems to be a skinning issue.  
So the skinning is not very sophisticated.  
(Or sometimes also the number of bones alowed to transform a vertex can also affect this behaviors, as it is a part of the skinning).  
Also the shirt is cutting through the body as it has a too small offset from the body.

Cheers.  
werner

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### Author: ![eclipse1s](https://avatars.discourse-cdn.com/v4/letter/e/df788c/32.png) [@eclipse1s](https://discussions.unity.com/u/eclipse1s)
#### Post date: [January 24, 2013, 4:27pm UTC](https://discussions.unity.com/t/character-problem-help-please/495783/3 "2013-01-24T16:27:07Z")

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> [@yamaciller](#):
>
> Hello.  
> This seems to be a skinning issue.  
> So the skinning is not very sophisticated.  
> (Or sometimes also the number of bones alowed to transform a vertex can also affect this behaviors, as it is a part of the skinning).  
> Also the shirt is cutting through the body as it has a too small offset from the body.
> 
> Cheers.  
> werner

Well, I do not have the problem.  
dazstudio4 to blame. 🙂  
Thanks for commenting.  
Will try to fix.  
Although it did not know the problem well. 😄
