Character Problem (Maya)

Hello guys,

I’m using maya for character. But, clothes are the problem. I’m showing a picture of the problem.

There is no problem with the Maya.

But, Unity, it doesn’t seem good.

What is the reason of this?

Unity handles meshes differently as opposed to maya … just give the virtices of this cloth mesh a bit more offset in their normal direction … this is not that big problem it’s just that your cloth mesh is wrapping your body mesh a bit tight