Hello fellow developers,
I’m currently torn between using the Unity GUI tools or sprites in 2D to create a simple character selection scene you typically see in beat em ups. I just wanted to ask for some ways you would implement something like that and what would make the most sense to keep the performance up.
Thanks in advance for any help and cheers from Munich,
Sargo Darya
I really wouldn’t worry about performance too much, either will do just fine, and since the player spends minimal time on a selection screen even if one was much worse than the other, it won’t impact gameplay or be noticeable. I would go with whichever one is going to be easier for you to build/maintain/update. Personally I would go with a sprites. Probably less code up front and more flexible if you want to add effects or change/modify it. But really either is up for the task.