Hi,
I have been trying to perfect movement of my character, and came across an issue that i can’t resolve.
When my character touches the ground (after finished jump or just by simply falling down to a lower platform)
its speed decreases. I was playing around with the variables like gravity, mass, etc. but nothing worked.
Then i tried to set friction of my PhysicsMat2D to 0 right after i jump and to original after i land but it had no effect at all.
Any clues would be appreciated