Character sticks to the edge

I seem to have an issue where my character sticks to the edge of a ledge, like so:

How would I go about fixing this?

Thanks

Perhaps define the tag InformationPanel? The program stops when an exception is thrown

I don’t believe that’s related. I recall this issue where the character sticks to the corner of objects has been happening for a while, I just never got round to sorting it.

are your collisions correct?
are you using a capsule collider instead of a cube one?

A capsule collider, yep.

My guess is that the capsule collider is causing the issues. On the edges the corners are round. So it will move slightly down. If you check the green outline you should be able to see this.
The fix would be to remove that collider and replace it with something else.
If your using a character controller then you may be out of luck. I haven’t seen anything to say that you can fix that. Other than making your own controller.
Have a good look around before you make large changes though.

Bugger. Yeah, I’m using a character controller. :-\