Character Toolkit v. 1.1 - Official Release

Hi community,
I’m glad to announce the official release of this toolkit.

Here’s the link of asset store : Asset Store

NEW VIDEO

OLD VIDEOS

Here are the features:

-Rigidbody based motor.
-Full movement control
-Animation Controller
-Sound Controller
-Crouch Prone
-Jump with custom options (Double Jump,etc…)
-Fall control
-Swimming
-Climbing
-Ghost Mode
-Custom Gravity Control
-Custom Keys
-Health script,Hud script, Oxygen control with Underwater effect
-Head bob, Camera scripts, Respawn,State Setup, GravityControl,DebugMode
-Custom Scripting

The demo scene is in development and the video-preview-tutorial is in uploading.

For the customers that bought the first version with paypal just send me a pm and I will send the link of the new version.

First version thread : http://forum.unity3d.com/threads/99922-Character-Toolkit

The price of the toolkit is 25€.

Hello KillerZ,

awsome toolkit. :smile:

About Orbital Camera for Third Person Controller : when an obstacle is between the character and the camera , the character is hide.Can you improve here , by approaching camera near character. Thanks.

PM Sent

@sefou For the orbital camera I need to insert some kind of collision, I can try that :wink:
@Dave Update sent!

Thanks! Got it :slight_smile:

This is a great project. Nice job

Thanks Stepheno!

I still can’t find it in the asset store.
Am I searching for the wrong terms or is it not available yet (I have rad that you have some trouble).
I have two days of and would like to play around with this interesting toolkit :slight_smile:

@helmers Yes, I’m having troubles about the images, now the graphic is remaking the images. The package manager said something about depth bit :frowning:

Just submitted the Toolkit to the asset store, now I’m waiting for a response :slight_smile:

Posted the new Video!!! See it :wink:

looks nice

Hello KillerZ,
i need your advice . Concerning Third Person Controller , in diving , i can’t driving the character in directions like up or down ; i change the value ot gravity with no success. Any suggestion ? Can you at something like Speed value relative to up and down? Thanks.

Sure, I’ve inserted this in first version if I remember good, but then I removed it

The toolkit is in the asset store! Here’s the link : Character Toolkit | Tools | Unity Asset Store

Seen - Bought - Downloaded :slight_smile:

Would it be possible to provide a document that explains which scripts have to be used on which objects and the meaning of the properties?

There is the example and the tutorial and I can analyse/reverse engineer it,
but I am a old man and my memory is not that good as it used to be (if it ever was :-)).

So a cheat sheet how to apply the toolkit to one’s own scene without the need to switch the unity scenes would be great.

Otherwise thanks for providing it.
And now back to Unity to play around with the new toy!

Hi helmers, thanks for the support, however the last video shows you some things about it, but I can make an advanced tutorial to explain how all scripts work!

Killer,

I am interested in your toolkit, and I have a couple of questions:

About your 3rd person camera, can it do strafing, like this?

Both your 1st and 3rd Person controllers, do they have momentum, so the character decelerates after a input stops?

Thanks,

Il laghetto a forma di cazzo potevi evitarlo eh :smile:

Non l’ho fatto apposta XD

@Mighty_Markos : About the cameras with 2nd version I will provide a first and third person camera in unique script, just choose your type, and I can work to get the camera like your video, and about the momenutum ,yes it will be…