I bought a mocap pistol pack from the asset store, you can check it out here: Unity Asset Store - The Best Assets for Game Making
I kept my character as generic because all the animations are set to generic and if I have him as humanoid the animations don’t work. I set up in mecanim an idle and walk animation and set a speed to begin the walk. All of that works fine but he just walks in place. I have “apply root motion” checked as well. If I turn off the loop the character moves forward but only till the end of the animation and then stops. if I don’t have Loop Pose checked then it moves though the animation and then jumps back to its original spot and does it all again. What am I doing wrong here? I’ve tried everything and I know I can create a script to have the character move but if it should work in mecanim I want to know why it isn’t. Thank you for the help!