Does CharacterController collide with other CharacterController?
Probably I did something wrong, but I dunno why my CharacterController doesnt collide with other CharacterController…
I have player character using CharacterController and enemies which are also using CharacterController, and I want to do something when they collide each other, but seems like neither OnControllerColliderHit and OnTriggerEnter dont get called, eventhough the two objects have rigidbody attached.
@Passero: Ok, actually you are right, CharacterController is not supposed to coexist with rigidbody, but even after I removed the rigidbodies, they still dont send collision message to each other…
For a collision to be registered, at least one of the two colliding objects must have a rigidbody component. You can add rigidbodies to your objects, but you should set the isKinematic option to avoid problems with the CharacterController.