CharacterController prolem

I made this little code I’ll drag to “enemy” object. All I want to copy from CharacterController.js is a script that my character goes forward. Look at this script so you’ll see what I want.

var me:Transform;
var distance:float= 70;

function Update () {
	if ( Vector3.Distance( me.position, transform.position ) >distance ) {
		/*if the distance between "me" and this object is less than 70, i need this to go forward using CharacterController script*/		};
};

Can you please help me… I’m working on this for weeks now because I don’t understand CharacterController script at all. :frowning:

Check out how they did it in the FPS tutorial. You dont need to use anything form character controller cause even if your enemy has one it can be moved by its transform.