Question in the Title.
My Problem: With High Movespeed my Character Slowly gets into Obstacles until he pass trough. Set the Min Move to 0.05f solves it. But another Problem Occurs. My Character has also a Slow Glide functionality but in this case it is slower then the Min Move Distance so he don´t move down at all until I give him some Horizontal Input.
I heard about System.Reflection but never used it and I dont know how to access something with it. Hope somebody have a tricky Solution.
Any chance you have the bug link somewhere?
– rdelpeso