CharacterController Step Offset

Basically, my character controller can climb steps, but I don’t want it to. I’ve learned that the step offset affects this, and even if I set it to 0, my character can still climb some steps.
Is there a quick fix to this / is there something I’ve just forgot?
Thanks in advance

Well, the CharacterControlls is a capsule. So if the step is too small it can simply slide up that step. If you don’t want it to get up those steps, why don’t you make them larger?