I have my character controller collider aligned with my model but when I hit Play the character controller won’t go through the ground but my model is slightly in the ground. Any thoughts?
I have a bunch of animations through Mixamo and my character was animating fine but I went into 3ds Max and added and rigged bones for her hair, breast, and butt and then this started happening. All the Mixamo bones are still aligned to the correct humanoid bones So I don't see why this is happening.
Have you checked the animation? maybe it's just the body Y position
– Cyber_CatsI have a bunch of animations through Mixamo and my character was animating fine but I went into 3ds Max and added and rigged bones for her hair, breast, and butt and then this started happening. All the Mixamo bones are still aligned to the correct humanoid bones So I don't see why this is happening.
– thomasmking1990