I am trying to set up chartboost in my app(first unity app). I am using 5.0 plugin.
I have set up the appid bit and i have called showInterstitial(CBLocation.Default);, it is not showing any ads. In the debugger in xcode it says “The Chartboost SDK needs to be initialized before we can show any ads”.
Does anyone know where to initalize it with the new plugin? it seems that it can no longer be done with CBBindings.
did you drag the chartboost prefab into your scene? (as the docs say…)
The easiest way to integrate Chartboost with your game is to drag and drop the Chartboost prefab present at /Assets/Chartboost/Chartboost.
Next, add your AppID and AppSignature from Chartboost - Dashboard to the settings window by going to the menu option Chartboost > Edit Settings…
Once you are done with the two steps above you can show ads in your game by calling all the public functions present in the file /Assets/Chartboost/Scripts/Chartboost.cs belonging to the Chartboost class. Have a look at ChartboostExample.cs for a better idea regarding the same.