Chasmic Rush - A Mazing 3D Flyer

Probably the longest maze in video game history. How far will you get?

Hi Everyone,

This is my first Unity game and will be launching November 4th 2017 on the App Store:

Chasmic Rush is a high-end 1-Button flyer where the player has to guide his ship through the longest maze in video game history. The goal is to offer players a unique challenge over and above "Infinite Runner” style games, in a carefully designed maze that balances out positive and negative space which makes it more interesting to play.


Note: This is a very difficult game to complete

Easy to play, but extremely hard to master as it needs 1-button precision at supersonic speed. It is unlikely you will ever reach the end, but you will have lots of fun trying!

GAMEPLAY

  • Controls: Tap to jump, Hold to thrust, Release to drop
  • Fly through the chasm and don’t hit anything
  • Rescue Astronauts
  • Collect Coins to trade for faster Ships
  • Avoid the BlobEmoji

FEATURES

  • Furiously fast finite flyer with genuine 3D graphics
  • Highly addictive, just “one more go” gameplay
  • Fabulously fun with innovative game mechanics
  • Play Landscape showing full view or Portrait for a demanding one-handed challenge
  • Colourful gorgeous graphics running at a silky smooth 60fps
  • Maze segments in the Chasm are precision placed for optimum design and non-repetitive feel
  • Finite level design lets you develop a strategy to improve, while retaining challenge

If you reach the end of the Chasm you will be awarded XP based on the ship you used. To score more XP you have to win with different ships.

Hope you like the video

Nalin Sharma
Developer

Follow us!

web: www.chasmicrush.com
blog: www.chasmicgames.com - plotting the end of the Infinite Runner
twitter: x.com
facebook: Redirecting...

I managed to coax Unity into building a WebGL/Facebook preview of Chasmic Rush which is completely free to play in a browser (Chrome recommended), so if anyone fancies a go it is here:

https://apps.facebook.com/chasmicrush/

Why on facebook, can you host it somewhere else so I can play, eg gamejolt?

Amazing. Love the camera perspective. Is this endless or level by level?
Hope you can release on Google Play as well in future. Look towards into this.:wink:

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I wanted to try out the Facebook integration build feature on Unity, as I was trying to get some more exposure. I will look at other channels in future but at the moment my main focus is on iOS.

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Thanks for your comments!

At present this is one long level - for most people it is effectively endless as they won’t be able to make it to the end because they may find it too hard!