We have voice chat using uspeak in our webplayer based game that has really bad lag to it. Our connection speed is fine and our game runs smoothly otherwise but the voice lag is really bad. Does anyone have any advice? Thanks.
Yes, hi. Sorry about that. I’m not exactly sure why, but for some reason the Speex codec turns out to be an immense CPU hog. I’ve recently switched codecs, so now USpeak uses the G711 Mu-law codec, which is lightning fast (encoding is as fast as an array lookup now) and also sounds better.
I suggest downloading the latest version from the Asset Store. Note that there are also a few API changes, so be sure to view the included Readme.pdf